Greater Fort Lauderdale Lacrosse League

Broward County Lacrosse League

Florida Women's Lacrosse League

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YMCA Fort Lauderdale Lacrosse

YMCA Fort Lauderdale Lacrosse

YMCA Fort Lauderdale Lacrosse

YMCA Fort Lauderdale Lacrosse

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Glossary of Girl's Lacrosse Terms

SKILLS

Cradle: The act of moving the stick from side to side causing the ball to remain in the upper part of the pocket webbing.

Checking: The act of using a controlled tap with a crosse on an opponent's crosse in an attempt to dislodge the ball.

Catching: The act of receiving a passed ball with the crosse.

Cutting: A movement by a player without the ball in anticipation of a pass.

Dodging: The act of suddenly shifting direction in order to avoid an opponent.

Passing: The act of throwing the ball to a teammate with the crosse.

Pick-Ups: The act of scooping a loose ball with a crosse.

Shootings: The act of throwing the ball at the goal with the crosse in an attempt to scor

 

Terms

Clear: Any action taken by a player within the goal circle to pass or carry the ball out of the goal circle.

Critical Scoring Area: An area 15 meters in front of and to each side of the goal and nine meters behind the goal. An eight-meter arc and 12 meter fan are marked in the area.

Crosse (Stick): The equipment used to throw, catch, check and carry the ball.

Crosse Checking: Stick to stick contact consisting of a series of controlled taps in an attempt to dislodge the ball from the crosse.

Deputy: A player who enters the goal circle when the goalie is out of the goal circle and her team is in possession of the ball.

Draw: A technique to start or resume play by which a ball is placed in between the sticks of two standing players and drawn up and away.

Eight-Meter Arc: A semi-circular area in front of the goal used for the administration of major fouls. A defender may not remain in this area for more than three seconds unless she is within a stick's length of her opponent.

Free Position: An opportunity awarded to the offense when a major or minor foul is committed by the defense. All players must move four meters away from the player with the ball. When the whistle sounds to resume play, the player may run, pass or shoot the ball.

Free Space To Goal: A cone-shaped path extending from each side of the goal circle to the attack player with the ball. A defense player may not, for safety reasons, stand alone in this area without closely marking an opponent.

Goal Circle: The circle around the goal with a radius of 2.6 meters (8.5 feet). No player's stick or body may “break” the cylinder of the goal circle.

Grounded: Refers to any part of the goalkeeper's or deputy's body touching the ground for support outside of the goal circle when she attempts to play the ball from inside the goal circle.

Indirect Free Position: An opportunity awarded to the offense when a minor foul is committed by the defense inside the 12 meter fan. When the whistle sounds to resume play, the player may run or pass, but may not shoot until a defender or one of her teammates has played the ball.

Marking: Being within a stick's length of an opponent.

Penalty Lane: The path to the goal that is cleared when a free position is awarded to the attacking team.

Pitch: The field of play

Scoring Play: A continuous effort by the attacking team to move the ball toward the goal and to complete a shot on goal.

Stand: All players, except the goalkeeper in her goal circle, must remain stationary following the sound of any whistle.

Sphere: An imaginary area, approximately 18 cm (seven inches) which surrounds a player's head. No stick checks toward the head are allowed to break the sphere.

12 Meter Fan: A semi-circle in front of the goal used for the administration of minor fouls.

Warning Cards: A yellow card presented by an umpire to a player is a warning which indicates that she will next receive a red card and be suspended from further participation if she continues to play dangerously and/or conduct herself in an unsportsmanlike manner. A green card is presented by an umpire to the team captain indicating a team caution for delay of game.

 

 

 

 

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How do I register? Contact by email the YMCA Program Director or (954)617-9622.

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